Patch: 1.0.19

Improved

 * Adjusted some quest dialog and item descriptions
 * Added collisions to resource nodes
 * Harvest node drops are now local to each player and can be shared
 * Minor tweaks to mob spawning system
 * Dealt with pesky floating coconuts
 * Sen's tutorial dialog is more clear

Fixed

 * Load times in Town of Azura should be better
 * Fixed sensitivity slider affecting walk speed
 * Scolded Clyde for stealing axes - He says he won’t do it again
 * Gave Clyde permission to take back his own axe
 * Fixed an issue with quests resetting on tutorial island
 * Fixed an issue with mob corpses blocking pickup collisions
 * Purchased shop items are now properly replicating to other players in game
 * Harvested nodes now properly replicate to other players
 * Fixed an issue with drinking/eating in succession locking player actions
 * Fixed an issue with mobs appearing alive after another player killed them
 * Gold no longer shows 0 when first joining the world
 * Fixed item stack size inconsistencies
 * Removed sentience from doors
 * Cleaned up all the bugswatters around town